ArchitecturAL visualization



CBRE Build

In 2019 I had the opportunity to join CBRE Build (Formerly Floored Inc.), and create real-time architectural visualizations for the Build 3D engine - a proprietary WebGL based engine, that allowed the user to interact with the architectural space in a video-game like manner. Since then I have worked on over 50 unique scenes for clients in the commercial, industrial, and residential space.

UNREAL ENGINE PROJECTS

3DS MAX, MAYA, PHOTOSHOP, SUBSTANCE DESIGNER, UNREAL ENGINE 4 Individual and Team Based Efforts

Stills from selected projects completed in Unreal Engine 4 at CBRE Build



Selected WEBGL Projects:

Clicking any image below will send you to the corresponding Virtual Tour of the BUILD SCENE.

SELECTED STILLS

MAYA, 3DS MAX, PHOTOSHOP, SUBSTANCE DESIGNER
Individual and Team Based Efforts


MAYA, 3D-MAX, HOUDINI, REDSHIFT, PHOTOSHOP, NUKE

Interior KITCHEN

Responsible for: Space Design/Layout, Modelling, UV Unwrapping, Texturing, Shader Development, Lighting, Rendering, Compositing Assets from: private asset libraries, turbosquid.com, textures.com